*shrugs* This had better not be what they're wasting Retro's time and talents on rather than a new Wii U game. By the end of that game I truely was an expert at rolling, lol. I don't regret it though, because I really loved that game and thought that the challenge was part of what made it so much fun. I was too stubborn and idiotic though, so I just ploughed on oblivious to the fact that I was making it ten times more difficult for myself. Do you have any idea how difficult some of those temple levels are? Had I known that I could have one extra hit or that I could briefly turn invincible I would have jumped at the opportunity! I went into the shop a few times and thought, 'I don't need any extra lives' and then never went back. For some bizarre reason I thought the Bird, the Heart and the Bottle were just icons for the balloons floating above them, lol. I managed to 100% that game (at least, everything up to mirror mode) before I realised that in Cranky Kong's shop you can press down to get Squawks, Heart Boost and Banana Juice. The nuances of each character play very nicely with the layout of each level (Cranky’s pogo stick, Diddy’s slight rocket boost, and Dixie’s glide all feel perfect), to the point where nearly each jump feels deliberately crafted. Once again you’re free to play Tropical Freeze the way you want, whether it’s running through each stage and stomping your way to the exit, or meticulously searching for every hidden portal or collectible.I have a funny story about playing DKCR. This new classic still maintains its fantastic, ever-changing sense of level design, and the cast here is at their most adorable. This follow-up, with its absurd Snomad clan foe, has almost no business topping Returns, but it simply does in just about every regard. That would be a worthwhile endeavor, as Tropical Freeze operates in 1080p60 in TV mode, the best way to experience the game to date (but hey, portable mode, sans any form of forced waggle, isn’t too shabby either). As it stands I think a lot of more hardcore players are going to try a few levels with Funky, get bored, and start a brand new file that doesn’t bear the mark of Funky’s board (yep, he brands your save file). That’s not a bad thing! I really wish there was an option to play a more tempered less cheesy Funky, and swap to a separate easier difficulty setting at will.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |